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How To Slay Jungle Strykewyrms

March 25, 2010 By: Delarue64 Category: Runescape Monsters No Comments →

Last but not least for the strykewyrm guides is the jungle strykewyrms. These are the lowest out of the three, but not to be taken too easily if you have low defence or hitpoints/constitution.

To get to jungle strykewyrms go north of the mobilising armies area, which can be accessed by using the spirit tree or teleporting there with 10 magic. There is also a bank there incase you need to bank quickly or if you forget something.

Jungle Strykewyrms are level 110, have 110 hitpoints/1100 constitution and they can poison for 40-80 damage, and attack with melee/magic. They require 73+ slayer to get assigned/be able to kill them.

The inventory picture below is different to what I normally take now, you won’t need bunyips if you have high defence/hitpoints as they don’t hit that often. I usually take a pet to raise while I kill these now, (like my new blue/white monkey :) ). Also that is a borrowed saradomin godsword, which you probably won’t need either as I find that the enchanted excalibur is more then enough for healing.

As with most tasks I melee with I take the normal equipment, but for money reasons I can’t afford the best equipment at the moment so modify this to your needs.

As with all strykewyrm tasks it is best to stand near a rock/tree or something to dodge the 300 damage special attack as I mentioned in the other 2 strykewyrm guides. Jungle strykewyrms can drop a variety of herbs and seeds, as well as noted papaya fruits, pure essence, and the rare hexcrest, which I was lucky enough to get one on my first task, but haven’t been able to get one for around 5-10 tasks now.

Here is the loot I got from 106 jungle strykewyrms:

I can’t remember what the seeds were but they can drop snapdragon seeds. As well as alot of helpful stuff as you can see in the picture above.

That’s pretty much about it for the guide, if you have any questions, suggestions, or if you think I have missed anything in the guide or even just comments about the guide feel free to comment in the box below, happy slaying. :)

How To Slay Gargoyles

March 19, 2010 By: Delarue64 Category: Runescape Monsters 3 Comments →

Since the release of the kill shot ability and the release of Kuradal’s dungeon these have been very easy to kill. I use to skip these quite often because of the need to use rockhammer on them all the time.

Gargoyles are level 111 and give 105 slayer experience each.They also require 75 slayer and a rock hammer in the inventory at all times to kill them.

Here is a picture of one of them:

 

They are reasonably easy to kill, and can drop rare items such as black mystic top, granite maul and adamant boots.

To get to Kuradal’s dungeon you can use the ferocious ring to teleport next to her, or use the fairy rings to go near the waterfiend area just downstairs from here. If you don’t have access to either of these options, you can go through the waterfall like it is mentioned in the mithril dragon guide by aj 692.

This is the inventory I take, this picture was taken just after using a dose of super set and summoning my bunyip. You could use saradomin godsword for the special instead of the enchanted excalibur if you have one.

I use my basic melee equipment that I use for most tasks, again you would be better off with a dragonfire shield aswell.

Gargoyles drop a decent amount of blue charms probably about 1 in 10 kills on average. As with all monsters in Kuradal’s dungeon they also drop the ferocious ring. They also drop noted pure essence, a variety of runes and as mentioned before the rare drops of granite maul, black mystic robe top and adamant boots.

This is the loot I recieved from killing 182 gargoyles:

That’s pretty much about it for the guide, if you have any questions, suggestions, or if you think I have missed anything in the guide or even just comments about the guide feel free to comment in the box below, happy slaying. :)

Maging Ice Strykewyrms

March 19, 2010 By: Delarue64 Category: Runescape Monsters 5 Comments →

As I mentioned in the post below about Desert Strykewyrms I will continue to do slayer guides until 99 slayer. This one is about Ice Strykewyrms.

Ice Strykewyrms require 93 slayer to kill, as well as having obtained a fire cape or paying the 2k slayer points to do damage to them. They have 300 hitpoints or (3000 constitution). Ice Strykewyrms attack with melee if within range, if not they also attack with magic. As well as that they also do the special attack like I mentioned before in the desert strykewyrm guide.

They are extremely weak against fire spells such as fire surge, below is the highest hit I managed to do with close to maxed magic gear and pots.

The familiar I have there is a Wolpertinger (92 summoning required), I use it because it’s scroll gives +7 magic which is the same as the extreme magic potion but stacks in 1 inventory spot and lasts up to 62 minutes. As you probably noticed, I use deflect magic prayer against these, but protection from magic works just as well.

Here is the inventory I took, yes I know there is way too many prayer potions in there, I realised that after about 10-20 kills because I had no room for loot so banked around 5 as well as the sharks.

I used the fairy rings to get to them, the code for it is DKS then go in the tunnel north of there. The runes are for 1640 fire surge casts.

Below is the equipment I took, you have to have the fire cape equiped to do damage to them unless you paid the 2k slayer points.

The staff of light can be dropped by the Ice Strykewyrms, it has the ability to let you cast a spell without using the runes for it 20% of the time, as well as the special attack that gives you 50% less damage taken from melee attacks for 1 minute.

Here is the loot I got from 140 Ice Strykewyrms:

They dropped rune bars 1 at a time, 200 pure essence. The seeds were kwuarm and toadflax.

That’s pretty much about it for the guide, if you have any questions, suggestions, or if you think I have missed anything in the guide or even just comments about the guide feel free to comment in the box below, happy slaying. :)

Slaying Desert Strykewyrms

March 19, 2010 By: Delarue64 Category: Runescape Monsters 2 Comments →

Hey all, I figured since I’m on the home stretch for finishing off slayer (98-99) that I’d finish off as many slayer guides as I can with the tasks I get in the meantime, since it will be doubtful I will slay after 99. First up is Desert Strykewyrms.

Desert Strykewyrms were recently added to the slayer skill a couple months back along with Ice and Jungle Strykewyrms which I will make guides for aswell in the near future. The desert strykewyrms require 77 slayer and are level 130 and also have 120 hitpoints (1200 with new constitution update). They attack with melee and range, and also have a special attack that can cause 300 damage if you can’t afford it in time (they dig under ground, all you have to do is move 2-3 squares away to avoid it, or by standing next to a cacti or a wall for the other strykewyrms).

You can’t kill any strykewyrm without getting them as a task first. As when you try to investigate it like in the picture below they won’t respond.

When you have them as a task they will respond to your investigation and look like the picture below.

To get to the Desert Strykewyrms, walk east from the palace in Al Kharid and jump over the stile, as shown in the map below.

NOTE: this area is classed as desert, so survival gear like waterskins or enchanted water tiara are necessities.

Below is a picture of the inventory I took, you won’t need as many waterskins as I took if you take humidify with you, they also drop 2x (4) waterskins often aswell.

The sword is the enchanted excalibur I use it for the special which gives 200 hitpoints and gives the same defence boost as a normal defence potion. As I mentioned before about the waterskins, you also probably won’t need the sharks, I only took them incase I got hit by the 300 damage special attack for quick healing.

Here is the equipment I took, I use this for most tasks I melee with, although if you are richer then me you can use the dragonfire shield as well instead of the rune defender.

When your waterskins run low use humidify as shown in the picture below:

You need to have the lunar spellbook unlocked to do this, the spell refills all waterskins in your inventory for 1 cast.

The picture below is my loot from a 151 desert strykewyrm task:

The seeds in the picture were 1x toadflax, torstol, snapdragon, maple and 6 cadantines. They drop 120 pure essence each time, 10 yew logs, and rest that is noted is pretty varied. They can also drop the rare Focus Sight which you can attach to your slayer helmet as long as you have a Hexcrest aswell (which is obtainable from Jungle Strykewyrms).

That’s pretty much about it for the guide, if you have any questions, suggestions, or if you think I have missed anything in the guide or even just comments about the guide feel free to comment in the box below, happy slaying. :)

Slaying Bork

November 15, 2009 By: Delarue64 Category: Runescape Monsters 10 Comments →

Bork is in the chaos tunnels and is 267 combat and attacks with melee and can hit up to 25. He can be killed once every 24 hours if you have 44 slayer and after you have completed the hunt for surok mini quest. Bork gives 2 green, 7 crimson and 5 blue charms per kill, as well as some cash, gems and gives 250  slayer experience (5k for the first kill). During the fight Surok(dagon’hai elite after mini quest) will cast magic spells that can hit up to 27, you can negate this with mage protect prayer as explained later on.

After half killing Bork, he will summon 3-6 ork legions which are level 70 and attack with melee and range and can hit up to 8 each. These drop gold charms and sometimes green or other charms but most of the time they are gold. You can negate these attacks by putting on the protect from summoning prayer.

This is the inventory I take to bork (note: the ground bait was for my guthix chick, you can take a familiar with you if you need to).

bork inv

The melee gear I take with me is below and I use mage protect prayer for surok.

bork equip

I have made a map from the world map taken ingame on runescape, the red squares are the portals to use to get to bork.

map to bork

Run through the wildy towards the zamorak mage from edgeville then go west until you find the entry into the chaos tunnels. You will be at the gargoyles area if you did this right. (note: sometimes while going through the portals it can take you to the wrong place.)

Bork is relatively easy although I haven’t tried at lower levels, I kill off the ork legions as they appear, although other may decide to kill off bork as when he dies they do too. Bork is immune to poison. After you kill him the dagon’hai elite will teleport out then the chaos tunnels will start to collapse and you get hurt every now and then by falling rocks, like when you loot the barrows chest. You can use your black mask/slayer helmet for the attack and strength bonus on bork.

Hope this guide helps good luck all and happy bork slaying. :)

Slaying Warped Tortoises

June 16, 2009 By: Delarue64 Category: Runescape Monsters 2 Comments →

In this guide I will show how to range them, and the gear I take to melee them as well. I have only ranged these once, but with that task I made about 500k cash from the loot. (NOTE: you have to do the path of glouphrie quest to be able to access these.)

Warped tortoises are 96 combat and give 87 slayer experience each, they attack with melee also have low defence and also re spawn very fast . The spot I use only has 2 tortoises, but it doesn’t have any warped terrorbirds, which can be a pain to deal with. The area is also multi combat so you can take a fighting familiar with you if you like. You have to use the crystal chimes on them to cleanse them, the only way you can damage them. The chimes only work for 1 minute then you have to cleanse them again, normally can kill them in that time because of the low defence though. :)

To get to the poisoned dungeon you can use the spirit trees to teleport just north east of the entrance. Which is also handy for banking, as you can use to the spirit tree to teleport to grand exchange and back again for the next load.

The first method I’ll show is the ranging method. This is the safespot I used:
safespot for warped tortoises
Below is the inventory I used.

very basic inventory, possibly take 2-3 monkfish until you get use to the safe spot.

very basic inventory, possibly take 2-3 monkfish until you get use to the safe spot.


This is the equipment I used, you could use armadyl or black dragon hide instead of the void.
You could use ranger boots instead of the snakeskin boots I had, didn't make much difference though.

You could use ranger boots instead of the snakeskin boots I had, didn't make much difference though.


It took me 2 loads to kill around 170 warped tortoises with range, mainly because of the loot I was getting. You could use a war tortoise or another familiar that can carry items to get around that though, like I do with the melee method mentioned below.

This is the melee method. Below is the equipment I used, I borrowed the saradomin godsword. :)

This was the only melee armour I had at the time, you could use bandos or other melee armours though as they rarely hit.

This was the only melee armour I had at the time, you could use bandos or other melee armours though as they rarely hit.


This is the inventory I took, note that the potions are only (2)’s I was using them up to make bank space, I recommend taking (4)’s if you can.
Again a very basic inventory, you may need more food depending on your armour and defence, I didn't need the monkfish because of the SGS' special.

Again a very basic inventory, you may need more food depending on your armour and defence, I didn't need the monkfish because of the SGS' special.


Warped tortoises drop alot of decent loot including: 1-3 tortoise shells, rune warhammers, rune pickaxes, noted coal and mith ore, swamp tar, law runes cash and a low amount of charms. Below is the loot I got from the range task, note that I made 254k the load before.
Everything that was stackable I kept in the inv when I went back to kill them again. The load before hand was worth 254k including the stackables, it had 4 rune picks, 1 warhammer and 13 shells.

Everything that was stackable I kept in the inv when I went back to kill them again. The load before hand was worth 254k including the stackables, it had 4 rune picks, 1 warhammer and 13 shells.


That’s about it for the guide, if you have any questions comments or suggestions for this guide comment below. :)

Range Slaying Jellies

May 31, 2009 By: Delarue64 Category: Runescape Monsters No Comments →

I got assigned to slay 137 jellies from Summona, decided to try range them. It has been a while since I have had jellies for a slayer task, so my inventory is probably way over what you need, I took a lucky guess with it. :)

This is what the jellies look like.

This is what the jellies look like.

Jellies are 78 combat and have 75 hitpoints. They attack with magic based melee, like the bloodvelds do. There are a few places to kill them, including soul wars, chaos tunnels (has poison spiders in there so be careful), Mahjarrat ritual cave and the place I chose the slayer caves east of rellekka.

The inventory I used is shown in the picture below, as I stated earlier I guessed the amount of food/potions.

I didn't need much food at all. So I overshot that by far, others with lower magic defence might need more though.

I didn't need much food at all. So I overshot that by far, others with lower magic defence might need more though.

The equipment I used was full void as shown below in the picture.

I used broad bolts again, they are great for ranging. The ranger boots are borrowed, currently too poor to buy my own. :(

I used broad bolts again, they are great for ranging. The ranger boots are borrowed, currently too poor to buy my own.

Jellies dropped a decent rate of green charms, and coin drops. The picture below shows the loot I got from this task.

as you can see I didn't use any food at all, and they drop a decent amount of coins and green charms, heaps of steel weapons but i left them.

as you can see I didn't use any food at all, and they drop a decent amount of coins and green charms, heaps of steel weapons but i left them.

All in all this task was alot easier and went quicker then I expected. If you need to there are some safe spots around, but I found they didn’t hit quite enough to bother with the safe spots. It is possible to melee these if you like, the gear I’d suggest to melee them would be something similar to what I suggested with the bloodveld guide as they use the same type of attacks, although they don’t hit high they can hit often on lower levels.

If you have any questions suggestions or comments about this guide comment below, i’ll be happy to help you. :)

How To Slay Kurasks With Range

May 27, 2009 By: Delarue64 Category: Runescape Monsters No Comments →

As I mentioned in some of my comments on other slayer guides we have wrote on this blog, I have started ranging my slayer tasks I get given from Summona. Most of the guides I will be writing for slayer for now will be based like this, hope this one helps. :)

I got assigned to kill 121 kurasks today, I tested out using the broad tipped bolts with void. They are surprisingly strong bolts, they ended up being the same strength as adamant bolts. The bolts were hitting between 30-40 for me with 98 range, making it seem faster then the old method of killing kurasks with the leaf bladed spear. They are level 106 and give 97 slayer experience each.

Below is the safe spot I used for the task, you rarely get hit on the way back to it, when the kurasks get non aggressive towards you, run back into the turoth area and back again or to the other side of the kurask area to make them aggressive towards you again.

This is the safespot for the kurasks in the slayer caves, there may be more spots but this is the safest one I found.

This is the safespot for the kurasks in the slayer caves, there may be more spots but this is the safest one I found.

The inventory I used for this task is shown below, I guessed with the amount of potions and food, as it has been a while since I have killed them. It may be worth taking a chisel and some alch runes as they drop the occasional adamant plate body  and gems too. You shouldn’t need that much food, they rarely hit you when you run to collect loot and bolts.

The potions are ranging potions, the kurasks also drop the occasional range potion (1) so you might not need this many potions.

The potions are ranging potions, the kurasks also drop the occasional range potion (1) so you might not need this many potions.

The equipment I used is in the picture below, I used snakeskin boots because I currently can’t afford ranger boots as I spent most of my cash on skills.

The slayer ring is so I can teleport to summona after the task, and to keep track of amount left to kill.

The slayer ring is used to teleport to the slayer caves and also to teleport to summona after the task, and to keep track of amount left to kill.

This is the loot I got from the task, the kurasks dropped heaps of unfinished broad bolts and arrowheads usually 30+ per drop. They dropped green charms mostly as you can tell by the picture below, but at a low rate, so not recommended to kill these if you are after charms. They dropped a few gold charms, but I don’t pick them up anymore, as they are too slow for summoning experience for me now.

The herb is a ranarr weed, and the seeds are kwuarm seeds.

The herb is a ranarr weed, and the seeds are kwuarm seeds.

That’s about it for this guide, if you have any suggestions, questions or comments about the guide please comment below. Thanks. :)

How To Kill Revenants With Ease!

March 10, 2009 By: Delarue64 Category: Runescape Monsters 19 Comments →

Have you ever had problems with revenants in high level wildy? Or have you ever wanted to kill revenants but didn’t know what to take and what to expect from them in return? Well I’ve got the answers for you in this guide and much more!

First of all, revenants no matter what type or level will attack with all 3 styles of combat (mage range and melee). They can freeze you with range, tele block with you mage and hit pretty hard with melee. They can also poison you for 8 damage. Rev knight for example can hit 30s with all types of combat so no matter your level if you get a few on you expect a bit of trouble if your not quick at eating. Always weigh up the odds before running into a group of revs in multi combat areas such as near the agility course in high wildy.

The levels of revenants vary from level 7 imp to a level 135 dragon. The most common revs I’ve found are orks which are level 105 and knights which are 126. You don’t need an anti fire shield for the level 135 dragon as some people have thought. In my whole revenant hunting experience, I have only found 1 or 2 rev dragons, most of the time while runecrafting in the abyss.

Below is the inventory I take for them, with this inventory I just killed a rev knight and chaos elemental together while helping my friend do their clue scroll while only using 7 sharks, while using piety the whole time so used half a super restore potion as well.

the holy wrench is for the extra prayer points, and lowered rate of prayer drain.

the holy wrench is for the extra prayer points, and lowered rate of prayer drain.

The potions are 2 super restore, 1 super anti poison and a super set (attack, strength and defence). Below is the equipment I take for rev hunting.

rev killing equipment

the ring is jennica's ring from summer end, it gives more rewards from revs when you kill them and allows you to teleport through portals if you need to.

I take the karils armour because it gives a decent all round defence and doesn’t cost too much. You can swap the fury amulet for a salve amulet if you like, as revs are undead so the bonus’ will work on them. If you don’t want to risk that much cash on the items I have above, you can use black dhide instead of the karils, mage arena cape instead of skill cape, and other stuff like that.

Not many people bother with revenants and just run away from them. The best thing they drop is a DDS or drag dagger p++ I think, although I’ve always only got coins. I find them to be fun to do when I’m bored or whenever a friend wants help with wildy clues. If you want to hunt them always go in high wilderness as there are a few hotspots for them as I’ve found when I did a 2-3hr hunting trip with my mate one night. Some of the hotspots are: rune rocks, greater demon ruins, pirates hut, chaos elemental, agility course, rouges castle, mage arena bank and the lever from ardy. I will list more if I found some.

If you have any suggestions on how to make this guide more helpful, or if you just want to ask for help with a wildy clue or just some general questions about this guide. Leave a comment and I’ll try to help you if I can.

Thanks and good luck with your revenant hunting. :)

Slaying Mutated Bloodvelds

March 02, 2009 By: Delarue64 Category: Runescape Monsters 2 Comments →

Earlier this week I started doing slayer again since I got 99 defence. Mutated bloodvelds are by far give the best slayer experience for the time spent on the task, and are the best to use a cannon for in my opinion. They are level 126 and 146 and have 178 hp for the 126 and 196 for the 146. To get to them you need to have finished the legacy of seergaze quest. They are like the normal bloodvelds as they attack with magic based melee, but because I used the cannon I just used protect from melee prayer.

This is the equipment I used for the mutated bloodveld task.

This is the equipment I used for the mutated bloodveld task.

A quick way to get to them instead of going through the maze all over again through meiyerditch, is to go through the abyss and go through the blood teleport, although if you have some blood altar tele tabs from the great orb project mini game they work better as you don’t lose your prayer then. Once at the outside of the altar, head east til you can go south into the room shown in the picture below.

This is the cannon spot and the map of the room I use for the mutated bloodvelds.

This is the cannon spot and the map of the room I use for the mutated bloodvelds.

For the task of 183 mutated bloodvelds it took all 2k of the cannonballs I took with me, but it might take more or less depending on the amount you get given, as well as how accurate and quick you kill them yourself too. I also suggest taking a familiar to either hold your stuff when you pick up your cannon when your task is done, and or to take one to help kill off the bloodvelds like I did with the geyser titan.

The mutated bloodvelds are good for gold charms, not so good for green charms like the normal bloodvelds are. They are good for runes aswell, they drop all elemental runes except waters 50 at a time. The orange potion in the picture below is a zamorak brew, it gives +20% attack and +12% strength,  but lowers defence and hitpoints by 10% which doesn’t matter much for these as you are using prayer all the time anyway.

this is a picture of my 183 mutated bloodveld task, I had to drop the fire runes to pick up my cannon though.

This is a picture of my 183 mutated bloodveld task, I had to drop the fire runes to pick up my cannon though.

Sorry about the bad quality of the picture for arrows and throwing knives, the arrows were rune they drop them 6 at a time, and the 190 throwing knives were addy and the others were rune. The dds was to do specials on them to kill them off quickly, but that isn’t needed anymore since you don’t get as many randoms during the tasks. I took too many prayer potions for the task as I haven’t had these in a while, I suggest around 8 for the whole task depending on your prayer level, mine was 80 at the time of this task.

this is basically what to take to the mutated bloodvelds, add in the cannon and cannonballs though, and the 2nd zam brew should be a 4 not a 3.

this is basically what to take to the mutated bloodvelds, add in the cannon and cannonballs though, and the 2nd zam brew should be a 4 not a 3.

Hope this guide has helped, happy mutated bloodveld slaying!