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Archive for October 20th, 2009

Duel Tournament Changes

October 20, 2009 By: Delarue64 Category: Runescape News 1 Comment →

I personally have never entered a duel tournament yet, so I’m not sure if this update will make it any better then it was. Hopefully it does make it better. Good luck to all that go into the dual tournaments. :)

Duel Tournaments have undergone a little bit of an overhaul. Everything will look the same, but we’ve been working under the hood to make some improvements to the mechanics of this minigame. The changes are as follows:

On entering the Duel Tournament waiting room, you will now be assigned to a single registrar. This assignment is partially based on combat level, but also on many other factors.

The registrar you are assigned has a Tournament Rank cap. You will not be able to gain rank beyond that cap until you move on to the next registrar. The best way to move up a registrar is to train your combat skills.

Registrar caps are as follows:

* Registrar 1: rank cap of 1999

* Registrar 2: rank cap of 2499

* Registrar 3: rank cap of 2999

* Registrar 4: rank cap of 3499

* Registrar 5: no rank cap

Please note that you will not lose any rank due to this update if it is currently above your assigned registrar’s cap. To remind yourself of your current cap, simply examine your assigned registrar.

We also now record when your rank passes a multiple of 500, which is referred to as a rank milestone. This milestone will be saved so that if you lose a tournament, and that loss would take you below your milestone, your rank will simply be set to the milestone amount. For example, if you had reached a Tournament Rank of 1045, your milestone rank would be recorded as 1000. If you subsequently lost a tournament which would reduce your rank by 50 points, it would only drop your rank down to 1000, since that is the last milestone you reached.

Finally, the most exciting change: we now reward the entrant who places second in a tournament with 20% of the entry fees! Now all your hard work will get some reward.

Mod Nancy

RuneScape Content Developer

Ardougne Achievement Diary Release

October 20, 2009 By: Delarue64 Category: Runescape News 10 Comments →

Hey everyone, sorry I haven’t been posting lately, I took a break from RuneScape, but I am back now. :)

As I was trying to get a dragon pick from the chaos cannoneers Jagex updated and released the ardy achievement diary, hopefully it will have a good reward like the other diaries :)

Good luck to anyone that tries it. :)

It’s time again for another Achievement Diary, for those players who like to explore what’s available in a specific area. It’s the turn of Ardougne to come under the all-seeing-eye of the diary taskmasters, but we’re not limiting things to just a few tasks here and there this time. A number of them have either come from or been inspired by player suggestions on the forum thread we ran for this not too long ago.

Explore the Ardougne area as you’ve never done before! From the Legends’ Guild to Castle Wars, and from the Combat Training Camp to Yanille, there’s something for everyone. You’ll uncover some fiendishly difficult tasks that will push your skills to their limits, plus a rather ‘sneaky’ reward at the end of your travels. Hopefully, everyone will learn a thing or two along the way too.

So get out those gloves of silence and your teleport runes, and take a walk round Kandarin today.

Mod Maz
RuneScape Developer
Queen of the Squirrels

Summary:
Where to start the Ardougne Achievement Diary:

Speak to Dr Orbon in the church, Ardougne’s town crier or Aleck in Yanille’s Hunter shop.

In other news…

Health bars will no longer become completely red unless the player/monster has zero hitpoints.

When you’re in resizeable mode, the chat window can now be vertically resized to show more lines of text, chat and other messages. Your stats interface will also expand itself to remove the need for a scroll bar.

After completing Within the Light, you can ask Eluned to help you add a choice of destination to your teleport crystals.

Your gravestone should now be indicated on the minimap.

The position of your Friends and Clan Chat list vertical bars are now remembered between logins, provided you’re using the signed applet.

You are now allowed to purchase multiple skillcapes.

We’ve changed the way the TzHaar Fight Cave records your progress. In future, if you get disconnected during a wave, you’ll automatically restart from that wave rather than having to begin the minigame again. You can still use the logout button to make the minigame log you off when you’ve completed your current wave.

The interface that lets you change the left-click function of the Summoning status globe (next to the minimap) will no longer be closed by combat.

Murky Matt at the Grand Exchange can now combine the charges on members’ teleport jewellery.